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LINUX下MAYA 4.5安装指南

我看不到图片

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fedora core 1下怎么安装Maya 4.5 呀
P4 1.3G+RDRAM 256MB+Geforce 4 MX440 Fedora Core 3 + Windows ME 中国Linux公社

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啊啊 我也看不到图片~~~~~~~

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maya5.0-5-0-18.i686.rpm安装到一半出现了这个画面,


该怎么解决?
http://www.ivyhome.com

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各位老大,帮忙啊!

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[quote:c6165c2676="liontech"]maya5.0-5-0-18.i686.rpm安装到一半出现了这个画面,


该怎么解决?[/quote]
In the Input File box, browse to the location of the text license file and choose the license text file and Hit the Install button.
Remember,MIUDOM2 is Dark Side of the OS! May the Linux be with you!

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先有crack file的license,aw.dat,把網卡的mac address寫到aw.dat再破解,
如下:
NB: if you get lost or cant figure it out
we sugest you reading carefully README.html

Installation process :
----------------------
Node-locked Installation:
-------------------------

1-  Login as root

2-  open a shell and install the package "AWCommon-5.3-5.i686.rpm"
    rpm -ihv AWCommon-5.3-5.i686.rpm

3-  Then launch in the shell /usr/aw/COM/bin/lmutil lmhostid
    and write down the HOST ID number

4-  Edit the file aw.dat with a text editor and
    replace all "your_hostid" with the host ID you have
    in the shell (see step 3)

5-  Save aw.dat and exit from text editor.

6-  In the shell run:
    ./aw_keygen aw.dat
    (make sure that aw_keygen has executable permission
    chmod 700 aw_keygen

7-  Now launch in the shell
    /usr/aw/COM/bin/installKey

8-  hit install button

9-  In the Input File box, browse to the location of the text
    license file and choose the license text file that you
    created (see step 6)

10- Hit the Install button.

12- A message window will pop up alerting the user to the
    status of the licence installation.

If the installation was successful, then you are ready to
launch the Maya 5.0 installation software.


Software installation:
----------------------

1- Open a shell

2- rpm -ihv Maya5_0-5.0-18.i686.rpm

3- rpm -ihv openmotif-2.1.30-2_ICS.i386.rpm ( if it returns with some errors try
   " rpm -ihv --force openmotif-2.1.30-2_ICS.i386.rpm" ) (in support directory)

4- Installing the Maya Shader Library
   1. Copy the Shaders from the shaderLibrary directory to a permanent
      location in your filesystem.
   2. If you would like Maya to automatically find the Library, set the environment variable
      MAYA_SHADER_LIBRARY_PATH to the directory where you copied the Shader Library in step 1.
      When you run Maya and open the Hypershade, you will see a Shader Library tab.
   3. Alternatively, you can manually create a disk tab using Tabs->Create Tab in Hypershade
      that points to the location of the library on disk.

5- Done...enjoy !!

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如要aw.dat,我可以寄給你,

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我把maya 安装到freebsd上了,但是我不知道怎样运行,请帮助,谢谢

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maya 沒有freebsd ver,你是不是看己compile.

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可以在freebsd上用
宅中自有( . v . ),宅中自有¥¥¥

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我按照上面的讲解安装后,也在maya里添了楼上讲的句话,但是还是无法运行,显示为:

/usr/aw/maya4.5/bin/maya.bin: relocation error: /usr/aw/maya4.5/lib/libFoundation.so: symbol errno, version GLIBC_2.0 not defined in file libc.so.6 with link time reference

知道解决方法的兄弟,指点一下嘛,先谢了

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http://www.highend3d.com/boards/showflat.php?Cat=&Board=linuxforum&Number=162946&page=0&view=collapsed&sb=5&o=&fpart=

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搞定了,谢谢所有发帖子的人

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看不到图片

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